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・ Jack Melloy
・ Jack Meltzer
・ Jack Meléndez
・ Jack Mendelsohn
・ Jack McCallister (baseball)
・ Jack McCallum
・ Jack McCandless
・ Jack McCann
・ Jack McCartan
・ Jack McCarthy
・ Jack McCarthy (baseball)
・ Jack McCarthy (footballer)
・ Jack McCarthy (television)
・ Jack McCarthy (writer)
・ Jack McCarver
Jack McCauley
・ Jack McClelland
・ Jack McClelland (footballer, born 1930)
・ Jack McClelland (footballer, born 1940)
・ Jack McClelland (publisher)
・ Jack McClelland (tournament director)
・ Jack McClinton
・ Jack McCloskey
・ Jack McConaghy
・ Jack McConchie
・ Jack McConnell
・ Jack McCormack
・ Jack McCormack (Australian rules footballer)
・ Jack McCormack (rugby league)
・ Jack McCoy


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Jack McCauley : ウィキペディア英語版
Jack McCauley

Jack McCauley is an American engineer, inventor and video game developer. He invented the first scrolling feature of the computer mouse and designed the guitars and drums for the ''Guitar Hero'' video game series.〔〔("More Guitar Hero World tidbits," by Gieson Cacho, A+E Interactive, October 16, 2008 ), retrieved March 22, 2015.〕 He also worked on the Oculus DK1 and DK2 virtual reality headset.〔〔
== Early life and education ==
McCauley was born on December 3, 1959 in Battle Creek, Michigan.
In 1980, McCauley was accepted to the U.S. Navy Nuclear Power School to work at Westinghouse Reactor Design.〔 From 1980 to 1984, he attended the University of California, Berkeley on a scholarship from the Information Assurance Scholarship Program (ISAP),〔 awarded by the U.S. Department of Defense and the National Security Agency.〔 He specialized in electronics and circuit theory and received his Bachelor of Science degree in Electrical Engineering and Computer Science in 1986.〔〔 He has credited the University of California, Berkeley with sparking his career. "Cal kicked everything off for me," he told Berkeley students at a December 2014 lecture at the university.〔
McCauley has stated that his interest in the fundamentals of engineering began at an early age. "I would spend hours drawing and painting," he said at his December 2014 Berkeley lecture. “I liked to pick things up and draw them, try to study them, and then take them apart. Many of my days consisted of going to the library and reading books. Then at night, I would go home, pick up some model or something at the store, take it apart, and put it back together. That’s basically what I liked to do,” he said.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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